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  <id>urn:lj:livejournal.com:atom1:tomnoir</id>
  <title>Tom Noir</title>
  <subtitle>Light aircraft they over-fly you, instruments they veer toward you</subtitle>
  <author>
    <name>Tom</name>
  </author>
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  <updated>2009-11-07T17:27:00Z</updated>
  <lj:journal userid="1862305" username="tomnoir" type="personal"/>
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  <entry>
    <id>urn:lj:livejournal.com:atom1:tomnoir:693884</id>
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    <title>What age is Dragon Age?</title>
    <published>2009-11-07T17:27:00Z</published>
    <updated>2009-11-07T17:27:00Z</updated>
    <category term="video games"/>
    <content type="html">I bought the first full-on, store-bought, $50-and-check-your-video-card-stats PC game last week that I have in ages.  I'd been jonesin' for a shiny new RPG, something where you can wander a huge map and play as a cheeky elf bard or surly dwarf paladin.  Something where you spend a half hour customizing your character.  Something that you could play without sleeping for a couple of days straight and not finish.  Something with a good story.&lt;br /&gt;&lt;br /&gt;&lt;i&gt;Dragon Age: Origins&lt;/i&gt; checked all those boxes handily.  So I snapped it up.&lt;br /&gt;&lt;br /&gt;The game is, by all accounts, huge.  Fifty hours of gameplay, easy.  More, no doubt, if you're an obsessive side-quester like me ("What's that little elf boy?  You lost your bouncy ball?  I will go into these haunted woods and find it!").&lt;br /&gt;&lt;br /&gt;DA:O is supposed to be a lot darker and grittier than the D&amp;D-licensed RPGs that have come out in the last decade or so.  And it is that, although it's not the darkest or grittiest thing I've ever played by a long shot.  &lt;br /&gt;&lt;br /&gt;Still, the much-touted 'morally gray' choices are agonizing, especially for a player like me who wants to see every single part of the game.  The game seems to delight in tossing the player into situations where there don't seem to be any right answers, and possibly there's not even a happy outcome.&lt;br /&gt;&lt;br /&gt;Intellectually, I really appreciate that.  So many games that offer 'moral choices' come down to "Would you like to save the orphanage?  Or set it on fire?"  In the world of DA:O, the orphanage is already on fire and the orphans will grow up to be evil necromancers.  Frequently, doing the 'obvious good' thing will lead to unintended consequences.  Also frequently, there's no 'good' way to do anything and you have to do the bad thing or stand aside and watch.&lt;br /&gt;&lt;br /&gt;Again, it's &lt;i&gt;intellectually&lt;/i&gt; more interesting that way.  In an actual game, though, it's a bit frustrating in a way.  As a player, you want a clear path to reward, and DA:O stubbornly refuses to give it to you.  As a story, this makes it realistic.  But as a game which you are actually trying to play, it's a bit random.  One comes to the point where one wants to save before every conversation.&lt;br /&gt;&lt;br /&gt;Debating the pros and cons of such a complex moral choices in the format of a video game is definitely a conversation to be had.  There's wiggle room there.  But here's an area where there's not wiggle-room: I think Dragon Age: Origins fell into a rut in terms of gameplay mechanics, and that there is a design failure here on the part of the developers.&lt;br /&gt;&lt;br /&gt;If you've ever played any of the Baldur's Gate games, the Neverwinter Night games, or there close relatives (basically, any Bioware/Black Isle/Obsidian RPG from the past fifteen years) you're going to be very familiar with the way combat and character leveling works in this game.  And you know what, I'm going to say that's not a good thing.&lt;br /&gt;&lt;br /&gt;The basic formula involves pausing the real-time combat about once a second (not an exaggeration), moving every character who isn't a mage, and using the mage to drop big area-of-effect spells on the enemy hoardes to mop them up.  In a nutshell: extreme micromanagement, and magic-users are king.  And this is a system that DA:O takes to the next level, by ratcheting up the difficulty and forcing you to do this kind of thing or watch your party get wiped out by low-level grunts.&lt;br /&gt;&lt;br /&gt;The problem is, this is a game that starts out by inviting you to build any character you like.  It then has a combat system that emphasizes real-time, one-on-one combat.  Yet if you create a wise-cracking rogue duelist, like I did, you'll quickly find that attempting to just 'play' him is an exercise in frustration.  Without being heavily optimized and understanding all the ins-and-outs of the game, the character quickly becomes quite useless in combat.  And the game does little to prod you in the right direction.&lt;br /&gt;&lt;br /&gt;Ultimately, I think these 'semi-real-time' RPGs have bad interfaces.  Oh sure, they're polished and easy to navigate.  But they're also extremely misleading.  They make it look like the game is meant to be played one way, when really it's meant to be played in an entirely different style.  &lt;br /&gt;&lt;br /&gt;In most of the older games, that didn't matter, but DA:O demands a lot more of players (presumably &lt;i&gt;because&lt;/i&gt; many of them have been playing this same kind of game for fifteen years) and is extremely unforgiving if you don't play it the 'right' (but secret!) way.&lt;br /&gt;&lt;br /&gt;But here's the problem: I should fall within the cohort of 'veteran' players, since I picked up the first Neverwinter Nights nearly a decade ago.  But you know what happened during that decade?  I got older!  I'm almost thirty, I have two jobs, and I don't want to spend my evenings pouring over the manual, the character creator, and any FAQ I can find online in order to optimize my character and make the game playable.  I want something I can come home to in the evening and unwind by spending a couple hours saving the world.&lt;br /&gt;&lt;br /&gt;I really, &lt;i&gt;really&lt;/i&gt; like DA:O's story and characters so far.  But at this point I'm starting to get torn.  I want to hear more of it, but advancing through it is like pulling teeth.  So I almost don't want to play it.  At this point, I'm half-way inclined to start over and build a better optimized character, but I've already sunk 10+ hours into the game.  &lt;br /&gt;&lt;br /&gt;Is this the kind of game you wanted to make, Bioware?  An RPG for teenagers and experts?  And do you really think that recycling decades old mechanics is the best approach here anyway?&lt;br /&gt;&lt;br /&gt;Hopefully I'll figure out a way to keep playing and enjoying this game.  But I also hope that the next game in the series takes a good hard look at some of the fundamentals here.  I think one of the world's foremost RPG developers owes players something better than this.</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:tomnoir:693534</id>
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    <title>time and again</title>
    <published>2009-11-05T22:37:24Z</published>
    <updated>2009-11-05T22:37:24Z</updated>
    <category term="books"/>
    <category term="culture"/>
    <content type="html">We're having a very interesting discussion on a recent blog post of mine about which modern authors will stick around to become classics.  &lt;a href="http://tomnoir.livejournal.com/693411.html?view=4079523"&gt;Do give us your thoughts&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Oh, and just to keep things fair, let's classify 'modern authors' as being people who have released new material within the last thirty years, and are still alive or only recently passed.</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:tomnoir:693411</id>
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    <title>time will tell</title>
    <published>2009-11-04T19:28:57Z</published>
    <updated>2009-11-04T19:31:25Z</updated>
    <category term="books"/>
    <category term="culture"/>
    <category term="writing"/>
    <content type="html">Very good stuff &lt;a href="http://www.marginalrevolution.com/marginalrevolution/2009/11/the-test-of-time.html"&gt;via Marginal Revolution&lt;/a&gt; -&lt;br /&gt;&lt;br /&gt;In 1929, The Guardian polled its readers to find out which British authors they thought would still be popular in 100 years.  Well, the century isn't quite up, but someone's unearthed this poll, and it's a cautionary tale for leading literary lights.  &lt;br /&gt;&lt;br /&gt;Here's &lt;a href="http://www.guardian.co.uk/books/2009/oct/26/how-our-literary-tastes-change"&gt;The Guardian now&lt;/a&gt;:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;Only another 20 years to go, and the top five are already looking shaky:&lt;br /&gt;They are John Galsworthy (1,180 votes), H. G. Wells (933), Arnold Bennett (654), Rudyard Kipling (455), J. M. Barrie (286).&lt;br /&gt;&lt;br /&gt;What of James Joyce, Virginia Woolf, DH Lawrence, Henry Green, Ivy Compton-Burnett, Agatha Christie, EM Forster, and Jean Rhys? This distinguished crew either do not figure in the 1929 poll, or clock in with derisory counts (Joyce gets fewer than 10 votes – alongside Max Beerbohm, it's pleasing to note).&lt;/blockquote&gt;&lt;a href="http://greatwarfiction.wordpress.com/2009/10/12/posterity/#more-1551"&gt;Great War Fiction&lt;/a&gt;, where apparently somebody still reads this stuff, has some commentary:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;Well, Galsworthy is still in print, and I’ve recommended the Forsyte Saga to my daughter as a good way of whiling away long cosy hours of breast-feeding. I don’t think he features on many academic reading lists, though. Wells and Bennett have their devoted followers, though there is more interest in Wells’s ideas than in his fiction, I think, and Bennett still seems to me the most under-appreciated of British novelists. Kipling is a great unignorable fact in English literature, but his name is at least as likely to produce vilification as praise. And Barrie and Walpole? Barrie is now a one-play man; Peter Pan continues to enchant, even when debased to panto. But have you tried any of his novels lately? The Little White Bird is positively creepy.&lt;br /&gt;&lt;br /&gt;And Hugh Walpole, I fear, has quite disappeared from critical fame, and I can’t see him ever regaining it.&lt;/blockquote&gt;The list looks a little better once we get out of the Top Ten, with some more familiar names popping up:&lt;br /&gt;&lt;br /&gt;George Moore - 165 votes&lt;br /&gt;Bernard Shaw - 110 votes&lt;br /&gt;Conan Doyle - 101 votes&lt;br /&gt;R.H.Mottram - 79 votes&lt;br /&gt;John Buchan - 63 votes&lt;br /&gt;D.H.Lawrence - 61 votes&lt;br /&gt;Chesterton - 60 votes&lt;br /&gt;Aldous Huxley - 50 votes&lt;br /&gt;&lt;br /&gt;Garnering only one vote is the still very popular P.G. Wodehouse.  And getting absolutely no votes is a British writer who is far more widely read today than anyone else on this list: Agatha Christie.&lt;br /&gt;&lt;br /&gt;Just yesterday I was reading a &lt;a href="http://www.film.com/movies/the-searchers/story/whats-big-deal-searchers-1956/30745015"&gt;very good article&lt;/a&gt; by Eric D. Snider talking about the 50's John Wayne-John Ford western &lt;i&gt;The Searchers&lt;/i&gt;, a middling hit when it was released that somehow morphed into a classic twenty-five years later.  This largely unheralded film is now hailed as inspiration by two generations of filmmakers.&lt;br /&gt;&lt;br /&gt;The fact is that books and movies that the popularity of a book or movie in it's 'moment' seems to have little bearing on its relevance to posterity.  I think if you survey many of the landmark author with classic books that are a century old or older, you'll find that very few of them were immensely popular in their time.  Many in fact toiled in near obscurity, only to be 'discovered' well after their deaths.&lt;br /&gt;&lt;br /&gt;It's probable that there's a large element of chance in these things - if you're lucky some influential critic digs up one of your books thirty years after you're gone and gives it a new lease on life.  There's no control over something like that.&lt;br /&gt;&lt;br /&gt;But all the 'classic' literature tends to have a few things in common: either it deals in Big Themes or centers on some truly Memorable Characters.  Stylistic choices, cultural relevance, progressive thinking - these generally don't speak to people fifty years on.  They may sell books (or movies) at the time, but they also date those same works badly.  &lt;br /&gt;&lt;br /&gt;But who can really say what will stand the test of time?&lt;br /&gt;&lt;br /&gt;How 'bout it?  Anyone care to wager on what modern authors will still be read in 100 years time?</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:tomnoir:692954</id>
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    <title>languages are hard, dammit!</title>
    <published>2009-10-31T16:01:46Z</published>
    <updated>2009-10-31T16:03:21Z</updated>
    <category term="language"/>
    <content type="html">In &lt;i&gt;Power of Babel&lt;/i&gt; John McWhorter has a beautiful term for the moment in acquiring a new language when you realize that this is going to be much harder than you thought: dammit! moments.&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;i&gt;In learning any language on earth, we come to a point, often right at the outset, when we encounter something that from the perspective of our own language makes us think, "Dammit!  How can anybody speak this every day?"&lt;/i&gt;&lt;/blockquote&gt;McWhorter argues that almost every language on earth is 'unnecessarily' complicated (there are a handful of exceptions, but I'll get to them in a moment).  The truth is, a lot of the trappings we take for granted in European languages are unnecessary.  &lt;br /&gt;&lt;br /&gt;Anyone who has studied French or German has wondered why it's necessary to keep track of whether a table or an onion is a he or a she.  Many languages have gendered nouns, although this appears to serve no functional purpose.  But even where the features of a language have some functional use, they may not be strictly necessary.  Tenses, for example.  Many languages have them, but not all.  And in fact you can get by without them based on context.&lt;br /&gt;&lt;br /&gt;In English, we might say, "Yesterday, I was in my boat."  'Was' indicates that this occurred in the past.  But wait, doesn't 'yesterday' also do that?  In many languages, you would say "Yesterday, I am in my boat" with no loss of clarity.  &lt;br /&gt;&lt;br /&gt;There's an argument to be made for tenses, though, in that they can at least speed up the process of indicating when an event or action occurred.  At least English avoids those grammatical constructions of &lt;i&gt;really&lt;/i&gt; marginal utility, like reflexive verbs.  Right?&lt;br /&gt;&lt;br /&gt;Not so fast, dude.  Remember our previous discussion about &lt;i&gt;a&lt;/i&gt;, &lt;i&gt;an&lt;/i&gt; and &lt;i&gt;the&lt;/i&gt;?  Yep, articles.  Talk about marginal utility.  Anyone who has ever spoken with a foreigner who hails from one of the (many) languages without articles will know that there's no piece of our language more likely to trip people up.  Does it really matter whether it's "I took &lt;i&gt;a&lt;/i&gt; bus to school" or "I took &lt;i&gt;the&lt;/i&gt; bus to school"?  &lt;br /&gt;&lt;br /&gt;Every language has words to indicate specificity, and in fact our articles descended from the words for 'one' and 'that'.  "I took &lt;i&gt;that&lt;/i&gt; bus to school," "I took &lt;i&gt;one&lt;/i&gt; bus to school."  Linguistically, this is a much more common way of handling the problem of specificity, when it's actually needed.  Why English feels the need to mark the specificity of almost every noun is almost as confusing as the whole gender fixation.&lt;br /&gt;&lt;br /&gt;Of course, I suspect the real dammit! moment for foreign learners is realizing that English has no rhyme or reason when it comes to spelling and pronunciation.  Poor bastards.&lt;br /&gt;&lt;br /&gt;So, European languages are pretty complex beasts.  Do you think that, on average, it would be safe to say that they tend to be MORE complex then, say, the languages of tribal bushmen?  After all, our languages have had to evolve to suit the hurly-burly complexity of modern life.  Surely people living in the forest participating in a hunter-gatherer lifestyle have no need for advanced linguistic complexes?&lt;br /&gt;&lt;br /&gt;Maybe not, but McWhorter says that they have them anyway, and in spades.  In fact, he claims that generally speaking the language of an isolated tribal group is likely to be &lt;i&gt;much&lt;/i&gt; more complex then one of the 'Big Ten' languages.  Often, the only word to describe the grammars that these groups deploy is 'baroque'.  These small languages may employ a multitude of tones, nouns with dozens of genders, an array of verbs that are all entirely irregular, or 'word soup' word orders that make it difficult to figure out what's being said even when you have a word-for-word translation in front of you!&lt;br /&gt;&lt;br /&gt;This seems counter intuitive at first.  But the reason for it might come to you if you think about English as it's spoken in the ghettos of America.  This dialect of English is famous for evolving very quickly and in very strange ways ("Fo shizzle my nizzle," anyone?).  It's clear that the people who speak it enjoy this strange form of word invention, and this is often true of close-knit communities.  &lt;br /&gt;&lt;br /&gt;So, imagine a South American tribe that has been living in the mountain rain-forests for hundreds of years, with little or no contact with any other people.  They have no reason to teach their language to anyone from the outside world.  And being in constant contact with each other allows them to participate in the kind of word-play and invention that human beings seem to have an endless taste for.  Over time their language will take on so many layers and odd branches that it may well remain virtually unintelligible to any intrepid translator who might find his way into their jungle.&lt;br /&gt;&lt;br /&gt;McWhorter refers to this as "language as an inside joke," which I think communicates the idea here pretty succinctly.&lt;br /&gt;&lt;br /&gt;Meanwhile, back in the wider world, the "Big 10" languages are continually undergoing a process of simplification.  Their requirement that they be teachable to non-native speakers means that they are constantly being 'sanded down', made simpler and more consistent.  Not enough, alas, to get rid of articles and noun genders, but at least enough to keep the irregular verbs to a minimum and the word order relatively straightforward.  &lt;br /&gt;&lt;br /&gt;So, strangely the large, widely-spoken languages are usually simpler than small, obscure ones.  &lt;br /&gt;&lt;br /&gt;But they've still got plenty of dammit! moments in store for the unwary learner.&lt;br /&gt;&lt;br /&gt;The only exceptions to the dammit! rule are new languages.  McWhorter spends a chapter on pidgins and creoles, because these unique products of colonization and globalization give us a lot of insight into the fundamentals of language.  &lt;br /&gt;&lt;br /&gt;Very briefly, when two groups of people who don't speak the same language meet, they often develop a 'pidgin' to communicate in.  Pidgins are extremely basic, invented on the spur of the moment to facilitate &lt;i&gt;simple&lt;/i&gt; communication.  They tend to involve the simplest parts of both languages.  Any shades of complexity are thrown to the wayside.&lt;br /&gt;&lt;br /&gt;But a pidgin is not a complete language.  It lacks a real grammar and doesn't have a wide-enough vocabulary to encapsulate all concepts.  But sometimes, if contact between the two groups is sustained, like it was when the Europeans started colonizing Southeast Asia, the pidgin grows into a full language.  We call these languages creoles.&lt;br /&gt;&lt;br /&gt;When a creole is born, it's like a brand new language.  It tends to be very, very simple grammatically and have few linguistic 'curlicues'.  Creoles usually have a word order of subject-verb-noun.  Verbs have no tense.  Short words known as 'particles' usually proceed the verbs to modify them and give them a tense.  &lt;br /&gt;&lt;br /&gt;While of course creoles carry some features of the languages that spawned them, these features are often very simple, and they rapidly evolve beyond the recognition of speakers of the original languages.  For instance, in Tok Pisin, "em bai go long maket" translates as, "she will go to market."  Were you able to get that from that sentence?  Tok Pisin is an &lt;i&gt;English&lt;/i&gt; creole!&lt;br /&gt;&lt;br /&gt;In his epilogue, McWhorter discusses the possibility of reconstructing the 'ur language', Adam and Eve's tongue from which all others are presumably descended.  Alas, given thousands of years of history and the random, haphazard fashion in which languages change he concludes that this endeavor is extremely unlikely to succeed.  We can't know what the first language sounded like.&lt;br /&gt;&lt;br /&gt;But the interesting thing is that new creoles give us a pretty good idea of how that first language's grammar probably worked.  The language features listed above are common to creoles across a wide swath of peoples, cultures and geographies.  There does seem to be some consistency in the way that new languages are created.  They start simple with a basic word order and particle-modified verbs, and then over time they evolve (often spectacularly!) in complexity and nuance.  &lt;br /&gt;&lt;br /&gt;So Adam and Eve probably spoke a relatively simple language, but they're not around today to tell us how it sounded.  It's probably just as well, though.  &lt;br /&gt;&lt;br /&gt;I imagine that if they had to learn English, they'd pretty quickly find themselves slapping their foreheads and saying "Dammit!  How can anyone speak this way?!"</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:tomnoir:692657</id>
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    <title>this island english</title>
    <published>2009-10-29T22:03:05Z</published>
    <updated>2009-10-29T22:03:05Z</updated>
    <category term="language"/>
    <content type="html">When I first moved The Netherlands, the language experience was somewhat disorienting.  As I listened to everyone around me rattle on in Dutch, I felt as though I was on the verge of comprehension.  If I could just listen a little harder, just pay attention a little more, the language would suddenly 'come into focus' and I would understand it.&lt;br /&gt;&lt;br /&gt;Alas, that elusive comprehension remained over the horizon for many months of hard study.  &lt;br /&gt;&lt;br /&gt;But it's perhaps not surprising I felt this way.  John McWhorter states in &lt;i&gt;The Power of Babel&lt;/i&gt; that Dutch is probably the closest language to English, especially Old English.  &lt;br /&gt;&lt;br /&gt;Unfortunately, &lt;i&gt;English&lt;/i&gt; isn't close to Old English.  In fact true English words make up only about 1% of the modern English language!  All the rest are imports from Old Norse, Norman French, Greek and of course Latin, not to mention bits and pieces from virtually every other culture we've ever come into contact with.&lt;br /&gt;&lt;br /&gt;Grammatically, English remains in the Germanic family.  But alas for us English speakers, it is really all alone in a class by itself.  McWhorter says that that's what makes life hard for English-speaking natives when they decide to acquire a second language.&lt;br /&gt;&lt;br /&gt;My experience in Amsterdam was that a native German speaker could be conversant in Dutch within about two months of arriving.  McWhorter says that Danish, Swedish and Norwegian are so similar that they are really different dialects rather than languages.  And a Dutch or German speaker would find many familiar things in them and acquire them rapidly.&lt;br /&gt;&lt;br /&gt;Likewise, Spanish speakers are well on their way to speaking Italian and Portuguese.  Even French, the odd-ball of the Romance languages, will come quickly, because for all its strange sounds it uses the same fundamental grammar and word-order.  &lt;br /&gt;&lt;br /&gt;Meanwhile, the English speaker who wants to learn a Germanic language finds that the core of the language is somewhat familiar.  Those few Old English words that we have left are almost all important ones: &lt;i&gt;a&lt;/i&gt;, &lt;i&gt;an&lt;/i&gt; and &lt;i&gt;the&lt;/i&gt;, &lt;i&gt;and&lt;/i&gt; itself, the pronouns, words like &lt;i&gt;water&lt;/i&gt; and &lt;i&gt;old&lt;/i&gt;, and our irregular verbs, esp. the many odd forms of &lt;i&gt;to be&lt;/i&gt; all have their roots in Old English.  &lt;br /&gt;&lt;br /&gt;Learning Dutch I was gratified to find that it had articles in common with English.  Having articles of speech is actually a bit odd for languages in general, but Germanic languages tend to have them: an and the correspond nicely to een and het* in Dutch, for example.  Also nice: if a verb is irregular in English, it's also probably irregular in Dutch, although probably in a different way.  But at least you know what to look for.&lt;br /&gt;&lt;br /&gt;So picking up the core of a Germanic language isn't too bad, but after that it gets hard.  They treat complex verbs rather differently and the 'high level' language is completely alien.  We use virtually no OE words for complex, multi-syllabic words, so unless one is lucky to find that the Germanic language in question also cribbed from Latin (occasionally the case in Dutch) then one is going to be doing a lot of rote memorization for several years just to read the newspaper.&lt;br /&gt;&lt;br /&gt;Try and learn a Romance language, and the situation is reversed.  The 'core words' are completely alien, as we don't use the Latin-descended words for 'is', 'love' or 'fish' in Modern English.  Once you get into the higher-level language, though, the Latin-based suffixes and prefixes should be familiar.  But conjugating those verbs and keeping track of noun gender is probably never going to come easily.&lt;br /&gt;&lt;br /&gt;It's strange that English has taken such a separate path from other European languages.  And while it's certainly not unusual for a language to take on outside words, for a language to be overwhelmed  by them to the degree that English has been has certainly set it apart.&lt;br /&gt;&lt;br /&gt;There is good news, at least for our great-great-grandchildren.  Given English's momentum as the global lingua franca, it's likely that it will be with us and heard around the world for a long time.  And when it does evolve into one or more different languages, well, hopefully our descendants will have a leg up on them from having spoken our unique mother tongue.&lt;br /&gt;&lt;br /&gt;* I know it looks like a misspelled &lt;i&gt;the&lt;/i&gt;, but it actually is closer kin to &lt;i&gt;it&lt;/i&gt;.</content>
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  <entry>
    <id>urn:lj:livejournal.com:atom1:tomnoir:692141</id>
    <link rel="alternate" type="text/html" href="http://tomnoir.livejournal.com/692141.html"/>
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    <title>why can't we all just speak english?</title>
    <published>2009-10-27T18:40:23Z</published>
    <updated>2009-10-27T18:43:42Z</updated>
    <category term="culture"/>
    <category term="language"/>
    <content type="html">I might have mentioned earlier that I am currently reading a really brilliant book by John McWhorter called &lt;a href="http://www.amazon.com/Power-Babel-Natural-History-Language/dp/006052085X"&gt;The Power of Babel - A Natural History of Language&lt;/a&gt;.  If you have any kind of interest in language, you really need to get ahold of a copy.&lt;br /&gt;&lt;br /&gt;Broadly, this book concerns itself with understanding what language is and how languages evolve and change over time.  It also is a survey of not just the English language at its relatives but of the vast diversity of languages that span the globe.  You'll encounter the strange, the baroque and the bizarre with languages like Fula, Swahili, Cantonese, Javanese and others.  But even as he's holding the oddities of these tongues up to the light, McWhorter is always careful to explain how they got that way.  And the explanations will change your conception of what a language is.&lt;br /&gt;&lt;br /&gt;Here's a brief breakdown of the book.  See if it doesn't intrigue you - &lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;Introduction&lt;/strong&gt; - Where did languages begin, and when, and what's so special about them anyway?&lt;/li&gt;&lt;li&gt;&lt;strong&gt;1) The First Language Morphs into Six Thousand New Ones &lt;/strong&gt;- This chapter demonstrates the specific kinds of changes that languages can undergo over the course of time, especially the 'erosion' of language that always seems to be happening.&amp;nbsp; It explains why this process is inevitable.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;2) The Six Thousand Languages Develop into Clusters of Sublanguages &lt;/strong&gt;- One of the author's major points is that there is no such thing as a language, really.&amp;nbsp; All languages are dialects:&amp;nbsp;interrelated, constantly evolving and impossible to truly untangle into discrete 'languages'.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;3) The Thousands of Dialects Mix with One Another &lt;/strong&gt;- The author continues to illustrate the point that 'language' and 'dialect' are not separate things, by surveying a remarkably wide array of 'languages' and 'dialects' and showing the surprising ways in which they are similar... and different.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;4)&amp;nbsp;Some Languages Are Crushed to Powder but Rise Again as New Ones &lt;/strong&gt;- This chapter examines pidgins and creoles, the special cases of language that dramatically illustrate the human capacity for linguistic expression.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;5)&lt;/strong&gt;&lt;strong&gt; The Thousands of Dialects of Thousands of Languages All Developed Far Beyond the Call of Duty&lt;/strong&gt; &lt;strong&gt;- &lt;/strong&gt;The flip-side of the first chapter: if languages are always eroding, they are also always becoming more complex.&amp;nbsp; This chapter examines the whys and hows of the many odd and over-complicated features of languages.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;6)&amp;nbsp;Some Languages Get Genetically&amp;nbsp;Altered and Frozen &lt;/strong&gt;- One can't deny that literature, education and technology have had a serious impact on many modern languages.&amp;nbsp; This chapter examines the nuts and bolts of those effects.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;7) Most of the World's Languages Went Extinct &lt;/strong&gt; - We are losing languages all the time.&amp;nbsp; This effect has been exacerbated by globalization, but has in fact been going on for thousands of years.&amp;nbsp; Discusses the whys and what can be done.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Epilogue&lt;/strong&gt;&lt;strong&gt;: &amp;quot;Extra, Extra!&amp;nbsp; The Language of Adam and Eve!&amp;quot; &lt;/strong&gt;- If all languages descended from a single, original language, what can we know about that language?&amp;nbsp; Is it possible to reconstruct it?&amp;nbsp;&lt;/li&gt;&lt;/ul&gt;This book is chock full of moist tidbits.&amp;nbsp; If you've ever wanted to know why all those European languages have genders for their nouns, where the heck tonal languages came from, why it's so hard for native English speakers to learn other languages and why Charlie Brown is bald (he's only eight years old!) then you need to read this book.&amp;nbsp; Although it's dry in parts, it never gets too technical and the author's rather random illustrations and pop-culture references (see the Charlie Brown bit) are engaging.&lt;br /&gt;&lt;br /&gt;Since I'm so taken with it at the moment I'm sure I'll be blogging further about it.&amp;nbsp; But you really should take a look for yourself.&lt;br /&gt;</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:tomnoir:691823</id>
    <link rel="alternate" type="text/html" href="http://tomnoir.livejournal.com/691823.html"/>
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    <title>conversation killers/starters</title>
    <published>2009-10-26T21:20:19Z</published>
    <updated>2009-10-26T21:20:19Z</updated>
    <content type="html">How to make any statement creepy: add "...&lt;i&gt;ladies&lt;/i&gt;" to the end.&lt;br /&gt;&lt;br /&gt;Ex: "When's the next flight out... &lt;i&gt;ladies?&lt;/i&gt;"&lt;br /&gt;&lt;br /&gt;How to make any statement insulting: add "...even for you" to the end.&lt;br /&gt;&lt;br /&gt;Ex: "This banana split is pretty good... &lt;i&gt;even for you&lt;/i&gt;."&lt;br /&gt;&lt;br /&gt;How to jump into a conversation when you don't know what the topic is: break in at any interval of silence with, "But where do you draw the line?"</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:tomnoir:691458</id>
    <link rel="alternate" type="text/html" href="http://tomnoir.livejournal.com/691458.html"/>
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    <title>no societal immunity</title>
    <published>2009-10-26T13:33:45Z</published>
    <updated>2009-10-26T13:35:01Z</updated>
    <category term="science"/>
    <category term="culture"/>
    <content type="html">Via &lt;a href="http://freakonomics.blogs.nytimes.com/2009/10/21/no-vaccine-a-different-risk/"&gt;Freakonomics&lt;/a&gt; -&lt;br /&gt;&lt;br /&gt;Wired has &lt;a href="http://www.wired.com/magazine/2009/10/ff_waronscience/"&gt;profiled Paul Offit&lt;/a&gt;, the inventor of a rotavirus vaccine, and his ongoing battles with the anti-vaccination crusade, who have selected him as one of the unofficial villains of their movement.  Some have gone so far as to label him a "biostitute."&lt;br /&gt;&lt;br /&gt;Personally, I find the label "biostitute" extremely unwieldy.  Even "bio whore" would be catchier.  I think that the movement's propaganda team needs to go back to the drawing board on that one.&lt;br /&gt;&lt;br /&gt;There are a lot of interesting issues here: human perception of risk, the workings of the pharmaceutical industry, knowledge and the internet, etc.  But I think the most interesting question is this: given that we're a large, ordered society of people living in close proximity together, where do we draw the line in requiring people to participate in things like vaccinations?&lt;br /&gt;&lt;br /&gt;Because arguably people who forgo vaccinations put more then themselves at risk.  They are also risking their entire community.  As the article points out, a non-vaccinated person in a group of vaccinated people can actually be more risky to someone who is vaccinated, but whose vaccination has not 'taken'.  This is a condition that cannot be identified ahead of time.&lt;br /&gt;&lt;br /&gt;More broadly, large swaths of unvaccinated population could allow diseases that have been almost eradicated to run rampant.&lt;br /&gt;&lt;br /&gt;At the same time, there's something deeply distasteful about forcing anyone to inject something into their body.  &lt;br /&gt;&lt;br /&gt;What do you think?</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:tomnoir:691112</id>
    <link rel="alternate" type="text/html" href="http://tomnoir.livejournal.com/691112.html"/>
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    <title>multiple endings</title>
    <published>2009-10-22T14:42:52Z</published>
    <updated>2009-10-22T14:42:52Z</updated>
    <category term="culture"/>
    <category term="film"/>
    <content type="html">For our last Bad Movie Night, we watched &lt;i&gt;Clue&lt;/i&gt;, which several of us had never seen.  I rather enjoyed it.  I thought the writing was hilarious and the character acting by the large ensemble cast was pitch-perfect.  &lt;br /&gt;&lt;br /&gt;Of course famously the film has three endings, all of which we watched.  Even though the third ending is, in my opinion, far and away the most plausible and satisfying, I find the concept of multiple endings to be pretty intriguing.&lt;br /&gt;&lt;br /&gt;I mean think about it.  Imagine seeing &lt;i&gt;Clue&lt;/i&gt; in 1985, knowing nothing about the multiple-ending gimmick.  You catch the film on a Wed. night, and then at work the next day you start discussing with your coworker.  "Man, I totally knew that Miss Scarlett did it," you say.  "Are you kidding?!?" he retorts, "it was Mrs. Peacock!"  &lt;br /&gt;&lt;br /&gt;The discussion which ensued before the two of you straightened things out would be fascinating.&lt;br /&gt;&lt;br /&gt;Sadly, as far as my Googling can turn up, people going into the theater probably knew there were multiple endings as the gimmick was part of the marketing.  That's a missed opportunity for a unique social experiment, as far as I'm concerned!&lt;br /&gt;&lt;br /&gt;Maybe the time is ripe to try it for real.&lt;br /&gt;&lt;br /&gt;The fact is, it's fairly common for a film to have multiple endings.  Many, many films get reshoots after initial test screenings.  When audiences react badly to an ending, it's not uncommon for the studio to demand that a new one be cut together.  (Going strictly by DVD special features, it's my experience that these changes are virtually always for the better, studio interference notwithstanding.)&lt;br /&gt;&lt;br /&gt;Meanwhile, international and foreign films are sometimes released with &lt;i&gt;actual&lt;/i&gt; multiple endings.  It's not unheard of for a film that had an ambiguous or downer ending in its original release to turn up in the US with a happy ending, at least of sorts.&lt;br /&gt;&lt;br /&gt;If you've ever watched the 'alternate ending' on your special edition DVD, the changes in tone that a new ending supplies can be striking.  A different ending can change a film from a cerebral thriller to a frenetic action flick.  It can have you leaving the theater with a sense of confusion or an air of satisfaction.  It can be the line between whether a film was brilliant or absurd.&lt;br /&gt;&lt;br /&gt;The ending is the last thing you see in the movie, so it is going to have a disproportionate impact on how you perceive the tone of a movie.  If the ending has a disproportionate amount of action, you're more inclined to think of what you've just seen as an 'action movie'.  If the ending is happy, you're more inclined to label the movie as 'upbeat', even if everything that came before was doldrums and depression.  &lt;br /&gt;&lt;br /&gt;Even more importantly, for many films, is that the ending explains or interprets the rest of the film.  &lt;i&gt;Clue&lt;/i&gt; is of course a sterling example of this.  There are three different explanations for the events that lead up to the climax, and three different reinterpretations of the characters involved.  &lt;br /&gt;&lt;br /&gt;Finally, and I think this is of paramount importance, the ending decides the themes of the film.  Every story is a problem in search of a resolution.  How that resolution is achieved is thematically significant.  A story where all the bad guys get what's coming to them has strong themes of good versus evil and justice.  This is a world where morality triumphs, the world that we all, theoretically, want to live in.&lt;br /&gt;&lt;br /&gt;Take the same story, but now the good guys are killed too.  Now you have themes of sacrifice and you find yourself living in a more tragic world.  And then sometimes the story ends with the bad guys winning, or people just dying at random.  These stories tend to ponder existential themes - who are we?  Do we really matter?  What does it mean to be human?&lt;br /&gt;&lt;br /&gt;These are just a few examples.  There are many different possibly themes to a story, and even more endings that get you there.  But the point is that tweaking an ending even slightly could radically alter our perception of a movie.&lt;br /&gt;&lt;br /&gt;I think it would be very cool for someone to release a movie that really played with that.  Shoot two or three different endings and send different prints to different theaters.  Don't tell anyone that you're doing it.  Watch the confusion that results.&lt;br /&gt;&lt;br /&gt;The key would be to make the endings differ in subtle ways: reordering key events, or emphasizing different things.  I think a straight up happy ending versus sad ending would be too obvious, too quickly figured out.  Likewise an ending where everyone turned out to be space aliens or where it was all a dream.  Keep it subtle, just enough to twist the viewers' perceptions and expectations of the film they just saw. &lt;br /&gt;&lt;br /&gt;Then see what people have to say.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Audience Participation:&lt;/b&gt; What kind of ending do you like best.  Which was your favorite ending to &lt;i&gt;Clue&lt;/i&gt;?</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:tomnoir:690845</id>
    <link rel="alternate" type="text/html" href="http://tomnoir.livejournal.com/690845.html"/>
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    <title>brave new album</title>
    <published>2009-10-21T23:37:02Z</published>
    <updated>2009-10-21T23:37:02Z</updated>
    <category term="science fiction"/>
    <category term="music"/>
    <content type="html">I'm quite honestly still getting my head around the new Muse album - "The Resistance" sounds at first blush like its half a Queen tribute album and half the soundtrack to a seventies sci-fi film.  But of all people, &lt;i&gt;Strange Horizons&lt;/i&gt; has reviewed it and &lt;a href="http://www.strangehorizons.com/reviews/2009/09/the_resistance_.shtml"&gt;declared that its all of a piece&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Anyway, possibly you should read the review if only for the novelty of a SF-short magazine reviewing a rock album.</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:tomnoir:690441</id>
    <link rel="alternate" type="text/html" href="http://tomnoir.livejournal.com/690441.html"/>
    <link rel="self" type="text/xml" href="http://tomnoir.livejournal.com/data/atom/?itemid=690441"/>
    <title>limitations of the long form</title>
    <published>2009-10-21T22:52:18Z</published>
    <updated>2009-10-21T22:53:15Z</updated>
    <category term="books"/>
    <category term="writing"/>
    <content type="html">I am still ploughing through Katherine Kerr's &lt;i&gt;Deverry&lt;/i&gt; series (which I wrote about &lt;a href="http://tomnoir.livejournal.com/678627.html"&gt;here&lt;/a&gt; and &lt;a href="http://tomnoir.livejournal.com/685545.html"&gt;here&lt;/a&gt;).  I'm on, what, the twelfth book?  Thirteenth?  I am losing count.  At any rate, there's only a couple to go, and one of those unpublished as yet.&lt;br /&gt;&lt;br /&gt;Katherine Kerr continues to work her page-turning ensorclement on me.  I just can't put these things down.  I haven't been able to put my finger on exactly why, although I have some theories.&lt;br /&gt;&lt;br /&gt;&lt;a name="cutid1"&gt;&lt;/a&gt;One possibility is that in these books there is &lt;i&gt;always&lt;/i&gt; something interesting happening.  At any given point there is an expectation of several different plot threads that might be resolved at any moment. &lt;br /&gt;&lt;br /&gt;Another reason is that the books just flow so seamlessly.  The author does not cross-cut between plot-lines, as so many modern authors do.  This is a practice which, at least for me, tends to break the tension and encourage me to put a book down and go check the laundry.  None of that here.&lt;br /&gt;&lt;br /&gt;A third reason is very simple: no chapter breaks.  It's insidious and it's tricky, but it works!  Kerr's books have sections (usually One and Two), but no further convenient signposts or stopping points for the reader.  Tricky, yet ingenious!&lt;br /&gt;&lt;br /&gt;That said, I am getting slightly less enamored of these later books.  A certain world-weariness seems to grip all the characters.  Not that this has ever been a series about shiny, happy people but I could do with a little less existential angst.  The series seems in general darker and less joyful.  Meanwhile many of my favorite characters have died off and the ones that remain, well, they don't endear themselves to me with their frequent stupid decision making.  &lt;br /&gt;&lt;br /&gt;I'm still scratching my head over why I'm supposed to like the female wizard who left her husband for an arrogant elf-spirit.&lt;br /&gt;&lt;br /&gt;The funny thing is, I don't find that these flaws are specific to Kerr's series in particular.  This disenchantment seems to follow me into any series that runs longer than three or four books.  Or really, any long-form storytelling at all - I don't think I've stayed with many TV shows past their third season (sorry 'Lost', sorry 'House).&lt;br /&gt;&lt;br /&gt;Of course the obvious explanation is that familiarity breeds contempt.  Even the shiniest, most original new author will repeat themselves over time.  Eventually the unique stylistic flourishes or cleverly deployed plot devices or endearing characterizations seem old hat, and we begin to see the man behind the curtain, as it were.  Certainly, that's a factor.&lt;br /&gt;&lt;br /&gt;But another thing I've noticed is that authors who write long-lasting series seem to have trouble resisting the urge to 'go dark'.  Each book in a series feels a bit more grim then the last.  There are fewer moments of levity, catharsis gets harder to find, and vanquishing the villains seems to come at a higher and higher cost.  Meanwhile the characters get more flawed, more world-weary, more mired in existential angst.&lt;br /&gt;&lt;br /&gt;On the one hand, it seems realistic, right?  Maybe these are just signs of a maturing author, one less willing to take the easy out and cook up a false happy ending.  Fair enough.  Real life is hard, and short on happy endings.  &lt;br /&gt;&lt;br /&gt;But, if you want to talk realism, you should consider the positives too: humans are remarkable in their ability to adapt to difficult situations and to draw strength and joy from little things.  People who go through difficult times do pick up scars, but they also often learn and grow and become &lt;i&gt;more&lt;/i&gt; themselves, in some sense.  &lt;br /&gt;&lt;br /&gt;But my sense is that it isn't a question of characters becoming more 'real'.  Rather, over time authors have a tendency to turn their characters into sounding boards for their own personal philosophies and into soapboxes for their pet issues.  Which is within their rights, I suppose, but possibly detrimental to the reader's enjoyment.  Loyal readers will stick with you 'til the end, no matter who you kill off and what Obvious Parallels you draw between your world and the real world.  But there are some of us who silently shake our heads and turn away and go find newer stories to enter into.&lt;br /&gt;&lt;br /&gt;In Kerr's case, she hasn't quite driven me away yet.  And with only two books left, she's going to have to try really hard at this point.  Plus, she keeps adding dragons to the story, and I'm just a sucker for that.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Audience Participation:&lt;/b&gt; I am curious if other people tend to get disenchanted by long-form serial stories.  And if so, why?</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:tomnoir:689969</id>
    <link rel="alternate" type="text/html" href="http://tomnoir.livejournal.com/689969.html"/>
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    <title>Captain Jack takes a ride</title>
    <published>2009-10-19T15:42:39Z</published>
    <updated>2009-10-19T15:43:34Z</updated>
    <content type="html">Saturday it was gorgeous again - cool weather, blue skies, the complete package.  Joel suggested that we drive down to St. Augustine in the evening.  He wanted to try out his new digital SLR.  Evening light and scenic environs would make for a photographer's dream.&lt;br /&gt;&lt;br /&gt;We set out with his wife Erin and eventually found ourselves in the well-tended garden in front of the Lightner Museum.  We wound up taking lots of great portraits of Erin, Erin and Joel, and even a decent one of yours truly, but I think the best photo of the day came early on.&lt;br /&gt;&lt;br /&gt;St. Augustine, being a pretty serious tourist attraction, boasts a lot of costumed street entertainers.  You don't often catch them on their way to (or from?) work.  But as Joel was setting up his tripod in front of the Lightner, I looked up in time to see the fellow below cruising up to the stoplight.  &lt;br /&gt;&lt;br /&gt;"Joel, bring your camera!" I barked.  Joel wrenched it off the tripod and ran up to the street.  "Wave!" he shouted to the man on the crotch-rocket.&lt;br /&gt;&lt;br /&gt;The man waved.&lt;br /&gt;&lt;br /&gt;Joel took a picture.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.flickr.com/photos/joel_jones/4021252182/in/set-72157622483074217/"&gt;&lt;img src="http://farm3.static.flickr.com/2549/4021252182_bee7f7f6e5.jpg"&gt;&lt;/a&gt;</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:tomnoir:689534</id>
    <link rel="alternate" type="text/html" href="http://tomnoir.livejournal.com/689534.html"/>
    <link rel="self" type="text/xml" href="http://tomnoir.livejournal.com/data/atom/?itemid=689534"/>
    <title>for the record, this is actually a serious scientific article</title>
    <published>2009-10-14T17:27:35Z</published>
    <updated>2009-10-14T17:30:09Z</updated>
    <category term="science"/>
    <content type="html">So I guess this December the Large Hadron Collider will go back online and begin its search for the Higgs boson... &lt;a href="http://www.nytimes.com/2009/10/13/science/space/13lhc.html?_r=1&amp;amp;ref=science"&gt;unless it is being sabotaged from the future!!!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Was mankind not meant to find the Higgs boson?  Or have eminent physicists finally flipped their lids?&lt;br /&gt;&lt;br /&gt;One way or another, we're going to find out!</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:tomnoir:688898</id>
    <link rel="alternate" type="text/html" href="http://tomnoir.livejournal.com/688898.html"/>
    <link rel="self" type="text/xml" href="http://tomnoir.livejournal.com/data/atom/?itemid=688898"/>
    <title>indian summer</title>
    <published>2009-10-11T13:42:52Z</published>
    <updated>2009-10-11T13:42:52Z</updated>
    <category term="weather"/>
    <content type="html">It's really not fair.  When I go out at 8:00 on an October morning to get in an early run, I don't expect to face 90% humidity and 80 degree weather.  But alas, despite a light breeze I was pouring sweat by the time I was half way through with my route.&lt;br /&gt;&lt;br /&gt;We've had 100+ degree days this week.  Honestly, that's hotter than it got through most of this unusually wet summer.  My aunt and uncle were visiting from Seattle and they greatly bemoaned the heat.  I felt bad for them, as usually this is THE time of year to be in Florida.&lt;br /&gt;&lt;br /&gt;At least it's not raining every day.  Although in this heat, I kind of miss it.</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:tomnoir:688858</id>
    <link rel="alternate" type="text/html" href="http://tomnoir.livejournal.com/688858.html"/>
    <link rel="self" type="text/xml" href="http://tomnoir.livejournal.com/data/atom/?itemid=688858"/>
    <title>disclaimer: these books may not be entirely illegal</title>
    <published>2009-09-30T21:59:30Z</published>
    <updated>2009-09-30T22:03:01Z</updated>
    <category term="politics"/>
    <category term="books"/>
    <category term="culture"/>
    <content type="html">I've always had a slight distaste for 'Banned Books Week'.  At the root of my unease is the fact that I don't see a lot of government censorship of books going on nowadays.  Who in fact is banning these books that we're supposed to be reading?&lt;br /&gt;&lt;br /&gt;&lt;a href="http://online.wsj.com/article/SB10001424052970204518504574420882837440304.html?mod=googlenews_wsj"&gt;It turns out, almost no one&lt;/a&gt;.  The vast majority of the list is books that have been 'challenged', virtually always by private citizens and virtually always unsuccessfully.  Which, last time I checked, did not constitute censorship in any sense of the word*.  And in the light that this editorial throws on it, Banned Books Week starts to look a lot more like a powerful, secretive lobby making fun of concerned parents.&lt;br /&gt;&lt;br /&gt;A celebration of Banned Books is a great idea if it actually addresses a problem.  For instance, if it was raising awareness about books banned in, I don't know, say Iran.  That would be cool.  But when it's a bunch of librarian activists getting huffy because old Mrs. Tweedle is worried about Harry Potter, it starts to smack of self-righteousness to me.&lt;br /&gt;&lt;br /&gt;Mind you, I'm in favor of lots of books being available.  I'm in favor of parents doing the job of okaying what their parents read and not waiting on schools or libraries to do it.  If that's what this is about, fine.&lt;br /&gt;&lt;br /&gt;But calling it 'Banned Books Week' just seems a little disingenuous.  &lt;br /&gt;&lt;br /&gt;* And these are librarians.  Shouldn't they know what a word means?</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:tomnoir:688590</id>
    <link rel="alternate" type="text/html" href="http://tomnoir.livejournal.com/688590.html"/>
    <link rel="self" type="text/xml" href="http://tomnoir.livejournal.com/data/atom/?itemid=688590"/>
    <title>useful insanity</title>
    <published>2009-09-30T18:20:17Z</published>
    <updated>2009-09-30T18:20:17Z</updated>
    <category term="personality &amp;amp; psychology"/>
    <category term="science"/>
    <content type="html">Jure Robic is a soldier in the Slovene army who is one of the world's champion ultra-endurance bike racers.  For those of you not clear on the concept, imagine the Tour de France, only the riders aren't sleeping.&lt;br /&gt;&lt;br /&gt;This kind of race stretches physiology and psychology to the breaking point.  How does Robic do it?  Well, during the race he kind of goes... psychotic.&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;‘‘During race, I am going crazy, definitely,’’ he says, smiling in bemused despair. ‘‘I cannot explain why is that, but it is true.’’&lt;br /&gt;&lt;br /&gt;The craziness is methodical, however, and Robic and his crew know its pattern by heart. Around Day 2 of a typical weeklong race, his speech goes staccato. By Day 3, he is belligerent and sometimes paranoid. His short-term memory vanishes, and he weeps uncontrollably. The last days are marked by hallucinations: bears, wolves and aliens prowl the roadside; asphalt cracks rearrange themselves into coded messages. Occasionally, Robic leaps from his bike to square off with shadowy figures that turn out to be mailboxes. In a 2004 race, he turned to see himself pursued by a howling band of black-bearded men on horseback.&lt;/blockquote&gt;Fascinating.  And like many extreme personalities, what Robic does actually provides some insight into some scientific mysteries.&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;...Robic does not excel on physical talent alone. He is not always the fastest competitor (he often makes up ground by sleeping 90 minutes or less a day), nor does he possess any towering physiological gift. On rare occasions when he permits himself to be tested in a laboratory, his ability to produce power and transport oxygen ranks on a par with those of many other ultra-endurance athletes. He wins for the most fundamental of reasons: he refuses to stop.&lt;br /&gt;&lt;br /&gt;In a consideration of Robic, three facts are clear: he is nearly indefatigable, he is occasionally nuts, and the first two facts are somehow connected. The question is, How? Does he lose sanity because he pushes himself too far, or does he push himself too far because he loses sanity? Robic is the latest and perhaps most intriguing embodiment of the old questions: What happens when the human body is pushed to the limits of its endurance? Where does the breaking point lie? And what happens when you cross the line?&lt;/blockquote&gt;Interestingly, there is a new theory that physical fatigue exists not in the muscles, but in the mind.  Scientists now speculate that there is a mental governance system at work here rather than the physical brake of lactic acid that had long been hypothesized.  The brain, not the body, is attempting to slow the athlete and keep them from using up all their physical resources.&lt;br /&gt;&lt;br /&gt;Robic's hallucinatory insanity may actually be a mechanism for side-stepping this internal regulator.&lt;br /&gt;&lt;br /&gt;The whole NYT article &lt;a href="http://www.nytimes.com/2006/02/05/sports/playmagazine/05robicpm.html?pagewanted=all"&gt;is here&lt;/a&gt;.</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:tomnoir:688051</id>
    <link rel="alternate" type="text/html" href="http://tomnoir.livejournal.com/688051.html"/>
    <link rel="self" type="text/xml" href="http://tomnoir.livejournal.com/data/atom/?itemid=688051"/>
    <title>long play</title>
    <published>2009-09-28T12:49:56Z</published>
    <updated>2009-09-28T12:49:56Z</updated>
    <category term="technology"/>
    <category term="music"/>
    <content type="html">Interesting/fun discussion over at Marginal Revolution: &lt;a href="http://www.marginalrevolution.com/marginalrevolution/2009/09/why-are-some-cds-longer-than-others.html"&gt;why are some albums longer than others&lt;/a&gt;?&lt;br /&gt;&lt;br /&gt;The question:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;I had a very MResque thought today I wanted to share with you.  Why are the typical lengths of albums across different music genres so different?  In particular, I was thinking most of my rap albums are at least over the hour mark and many run all the way up to the 80-minute maximum.  They're usually packed with intros, skits, and lots of 5 minute tracks that have extended intro and outro instrumental beat only sequences.  My metal albums, on the other hand, have an average run length of  no more than 40 mins.  Most albums are between 8 and 10 tracks with little in the way of tangential material.  These different run-times show up in other places too.  For example, my older jazz albums (i.e. Kind of Blue, Time Out, Blue Train) typically run around 45 mins with a half dozen or so tracks yet my newer jazz albums like MMW's The Dropper run almost the whole 80 mins.  Also, prog. rock bands tend to produce much longer albums than garage rock bands.  Even adjusting for the fact that prog bands emphasize longer musical passages, they could compensate by just having fewer songs or garage rock bands could just have twice as many (like the White Stripes did on their first album).&lt;/blockquote&gt;Tyler Cowen responds with some possibilities, although I don't think any of his answers knock the ball out of the park.&lt;br /&gt;&lt;br /&gt;I would suggest that there are a few different factors that influence the number of songs that are recorded in the studio.  One is obviously expense.  A standard four-piece live band is probably only be able to lay down one track a day in the studio.  If they are still at the garage-band stage, i.e. just breaking out, that's going to get expensive fast.&lt;br /&gt;&lt;br /&gt;Meanwhile, bands that have a lot sampling and electronic parts are going to work faster, because they can put most of the parts together on their own time.  Rap would probably fall under this category, although I admit to total ignorance of how the rap studio process works.&lt;br /&gt;&lt;br /&gt;Techno acts tend to have long albums, for instance.  But in their case the studio is usually redundant - virtually every techno virtuoso is going to have their own home studio, even if that studio is just a laptop.  &lt;br /&gt;&lt;br /&gt;Of course you can't discount the rise of home studio in this equation.  Technology is making having your own an affordable proposition for a moderately successful act.  That's going to increase the number and kind of bands who are willing to spend more time recording.&lt;br /&gt;&lt;br /&gt;Another factor that needs consideration though is the label itself.  I get the very strong impression that labels for some reason &lt;b&gt;want&lt;/b&gt; a forty-minute LP from their pop/rock bands.  It seems that there are quite a few bands that record scads of tracks in studio, only to wind up with the usual 10-12 making the final cut.  The rest eventually surface in EPs, b-sides and free downloads.&lt;br /&gt;&lt;br /&gt;&lt;i&gt;Why&lt;/i&gt; do studios want short albums?  I am not sure.  Possibly this is a hold-over from an earlier time when radio was the only exposure that most music got.  Maybe there is also some theory about the attention span of the listener, although this seems odd (it's not like a bored listener can't just turn a long album off).  It could be that the labels believe that there's a trade-off between quality and quantity, and would rather have a short album full of potential singles then a long one that's more diluted.  Who knows.&lt;br /&gt;&lt;br /&gt;I do think it's true, though.  For their second album, Bloc Party recorded over twenty songs in the studio.  The eleven that were on the actual disc were apparently not all the ones the band would have chosen, and a sort of rogue companion album of the remaining songs have since surfaced on the internet.&lt;br /&gt;&lt;br /&gt;I offer up a prediction based on all this: that as bands escape studio expenses and label constraints thanks to technology and the internet, albums are going to get longer, not shorter.</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:tomnoir:687411</id>
    <link rel="alternate" type="text/html" href="http://tomnoir.livejournal.com/687411.html"/>
    <link rel="self" type="text/xml" href="http://tomnoir.livejournal.com/data/atom/?itemid=687411"/>
    <title>they only come out at night</title>
    <published>2009-09-26T02:38:57Z</published>
    <updated>2009-09-26T03:12:37Z</updated>
    <category term="culture"/>
    <content type="html">Hat tip to &lt;a href="http://blog.nathanbransford.com/2009/09/this-week-in-publishing_25.html"&gt;Nathan Bransford&lt;/a&gt; -&lt;br /&gt;&lt;br /&gt;The dominant narrative in the media is that we're in the middle of a vampire craze, riding high on a bubble of sexy bloodsuckers.  But Slate asks an insightful question - &lt;a href="http://www.slate.com/id/2228717/"&gt;when have we NOT been in the midst of a vampire craze?&lt;/a&gt;  Interactive graph included!&lt;br /&gt;&lt;br /&gt;Do you think vampires will ever become truly played out?  I thought so... but that was back in like 1996, and vampires are going strong today.  So I am clearly in error.  But will our appetite for endless permutations of "They're vampires!  But with..." ever wane?&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Discuss.&lt;/b&gt;</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:tomnoir:687356</id>
    <link rel="alternate" type="text/html" href="http://tomnoir.livejournal.com/687356.html"/>
    <link rel="self" type="text/xml" href="http://tomnoir.livejournal.com/data/atom/?itemid=687356"/>
    <title>staggering release</title>
    <published>2009-09-24T19:42:36Z</published>
    <updated>2009-09-24T19:44:28Z</updated>
    <category term="internet"/>
    <category term="culture"/>
    <category term="music"/>
    <content type="html">People have been talking about this idea virtually since the advent of Napster: that the rise of the mp3 heralds the end of the 'album' as a cohesive unit of music.  Who needs labels?  Who needs albums?  Why not just record two or three songs that you really like and put them out there on the internet for fans to digest?&lt;br /&gt;&lt;br /&gt;It's a testament to what a radical departure this is from the way we normally digest music that no major artists have actually done this.&lt;br /&gt;&lt;br /&gt;Well, until now.&lt;br /&gt;&lt;br /&gt;So, what noted rock group is crazy enough to try something like this?  &lt;br /&gt;&lt;br /&gt;I hope you guessed Smashing Pumpkins, 'cause then you got it in one.  The name of the not-an-album has been announced as &lt;i&gt;Teargarden by Kaleidyscope&lt;/i&gt;, which is actually a &lt;b&gt;less&lt;/b&gt; ridiculous title than &lt;i&gt;Mellon Colly and the Infinite Sadness&lt;/i&gt;, so don't hate.&lt;br /&gt;&lt;br /&gt;&lt;i&gt;Teargarden&lt;/i&gt; is supposed to consist of 44 songs, which will be released one at a time as absolutely-honest-to-goodness FREE downloads.&lt;br /&gt;&lt;br /&gt;The songs will apparently break down into eleven four song EPs.  Physical EPs will be released, as will a boxed set, but all physical media associated with the project is planned to be Limited Edition.  In other words: downloading the songs for free is actually the Official Way To Get Them.&lt;br /&gt;&lt;br /&gt;Hipsters United has &lt;a href="http://hipstersunited.com/blog/archives/2009/09/album-songs-to-be-released-online-one-at-a-time-as-11-eps-and-eventually-as-box-set-life-cycle-concept-animates-teargarden.html"&gt;the breakdown&lt;/a&gt; but generally speaking this should be a pretty interesting release to watch.  And listen to!&lt;br /&gt;&lt;br /&gt;&lt;a name="cutid1"&gt;&lt;/a&gt;Billy Corgan of the Smashing Pumpkins is a strange and prolific man.  He's very much an Artist, which means he does a lot of random crap that doesn't make sense at the time.  But he's also a Talented Artist, because a lot of those random ideas wind up working.&lt;br /&gt;&lt;br /&gt;On your typical Smashing Pumpkins release, it seems like about 50% of the songs turn out to be something you'd actually want to listen to more than once.  Of those 50%, maybe half again will turn out to be real favorites.  And then there will be a certain, smaller percentage of that that will be classics: destined for radio-play and rock history.&lt;br /&gt;&lt;br /&gt;So statistically, the more songs that SP release the better.  If Billy Corgan really does drop 44 tracks on us, we can expect a full 22 to be pretty juicy and for maybe 5-10 to dwell in the rarefied upper atmospheres of sublimity.  &lt;br /&gt;&lt;br /&gt;Ten brilliant songs?  That's pretty good by anyone's standards.&lt;br /&gt;&lt;br /&gt;We can hope!</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:tomnoir:687091</id>
    <link rel="alternate" type="text/html" href="http://tomnoir.livejournal.com/687091.html"/>
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    <title>bad to worse</title>
    <published>2009-09-23T13:54:22Z</published>
    <updated>2009-09-23T13:54:22Z</updated>
    <category term="personality &amp;amp; psychology"/>
    <content type="html">Via &lt;a href="http://psychcentral.com/blog/archives/2009/09/22/use-caution-with-positive-thinking/"&gt;World of Psychology&lt;/a&gt; -&lt;br /&gt;&lt;br /&gt;TIME has &lt;a href="http://www.time.com/time/health/article/0,8599,1909019,00.html"&gt;an interesting look&lt;/a&gt; at the power of NEGATIVE thinking.  Turns out there's strong scientific evidence that so-called 'positive affirmation' does not make one feel better about oneself.  In fact, it can have quite the opposite effect.&lt;br /&gt;&lt;br /&gt;It's interesting stuff, but in this case I was more taken by the illustration for the article:&lt;br /&gt;&lt;br /&gt;&lt;img src="http://img.timeinc.net/time/daily/2009/0907/a_lpositive_0727.jpg"&gt;&lt;br /&gt;&lt;br /&gt;Imagine my disappointment in finding out that these aren't real books!</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:tomnoir:686594</id>
    <link rel="alternate" type="text/html" href="http://tomnoir.livejournal.com/686594.html"/>
    <link rel="self" type="text/xml" href="http://tomnoir.livejournal.com/data/atom/?itemid=686594"/>
    <title>ghosts</title>
    <published>2009-09-23T04:17:11Z</published>
    <updated>2009-09-23T04:17:11Z</updated>
    <content type="html">I've had a yen for years to drive cross-country someday.  But lately I think my urge has become more specific.  I want to drive across the southwest and visit &lt;a href="http://www.mentalfloss.com/blogs/archives/35054"&gt;ghost towns like these&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Who wants to come?</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:tomnoir:686298</id>
    <link rel="alternate" type="text/html" href="http://tomnoir.livejournal.com/686298.html"/>
    <link rel="self" type="text/xml" href="http://tomnoir.livejournal.com/data/atom/?itemid=686298"/>
    <title>I wanna DJ</title>
    <published>2009-09-19T17:13:06Z</published>
    <updated>2009-09-19T17:13:06Z</updated>
    <category term="internet"/>
    <category term="music"/>
    <content type="html">Does anyone know if there's any site out there that lets you set up your own radio station?  I don't mean like a Pandora station where you help it pick songs you might like.  I mean I want to pick the play-list by hand.  I want to be the disc jockey.  Does anyone know if there's such a thing out there?</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:tomnoir:685866</id>
    <link rel="alternate" type="text/html" href="http://tomnoir.livejournal.com/685866.html"/>
    <link rel="self" type="text/xml" href="http://tomnoir.livejournal.com/data/atom/?itemid=685866"/>
    <title>play like a pirate</title>
    <published>2009-09-19T13:25:10Z</published>
    <updated>2009-09-19T13:25:10Z</updated>
    <category term="geekery"/>
    <category term="video games"/>
    <content type="html">Avast, ye landlubbers!  'Tis a good day to be a salty pirate!  On this day alone can ye swindle the booty of a &lt;i&gt;Tales of Monkey Island&lt;/i&gt; game for free!  And shiver me timbers if they haven't discounted the remade &lt;i&gt;Secret of Monkey Island&lt;/i&gt; too.  'Tis a grand day for acquiring classic adventure game swag!&lt;br /&gt;&lt;br /&gt;Yarr.  One episode of &lt;i&gt;Tales of Monkey Island&lt;/i&gt; and no gold out of yer pocket.  'Tis a value of free ninety-nine!&lt;br /&gt;&lt;br /&gt;In no time at all ye will find yerself treasure huntin', seeking the hand of comely wenches and crossin' swords with the Dread Pirate Le Chuck.  So don't be a-feared, but &lt;a href="http://www.telltalegames.com/playlikeapirate"&gt;prepare to click the link&lt;/a&gt;!</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:tomnoir:685577</id>
    <link rel="alternate" type="text/html" href="http://tomnoir.livejournal.com/685577.html"/>
    <link rel="self" type="text/xml" href="http://tomnoir.livejournal.com/data/atom/?itemid=685577"/>
    <title>Fun with Feynman</title>
    <published>2009-09-17T14:08:04Z</published>
    <updated>2009-09-17T14:08:04Z</updated>
    <category term="science"/>
    <content type="html">&lt;a href="http://www.mentalfloss.com/blogs/archives/34602"&gt;Mental_Floss&lt;/a&gt; links to Project Tuva, a Microsoft educational site.  To promote it, they've put Richard Feynman's 1964 Messenger Lectures online.  It's physics laid out for laymen.  I'm looking forward to watching them when I have a spare moment.  &lt;a href="http://research.microsoft.com/apps/tools/tuva/index.html"&gt;Check it&lt;/a&gt;.</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:tomnoir:685545</id>
    <link rel="alternate" type="text/html" href="http://tomnoir.livejournal.com/685545.html"/>
    <link rel="self" type="text/xml" href="http://tomnoir.livejournal.com/data/atom/?itemid=685545"/>
    <title>re: iterations</title>
    <published>2009-09-15T20:01:56Z</published>
    <updated>2009-09-15T20:11:28Z</updated>
    <category term="books"/>
    <content type="html">I'm telling you, you need to give Katherine Kerr's &lt;a href="http://tomnoir.livejournal.com/678627.html"&gt;Deverry novels&lt;/a&gt; a fighting chance.&lt;br /&gt;&lt;br /&gt;I just blew through number three, &lt;a href="http://www.amazon.com/Bristling-Wood-Deverry-Book-Three/dp/0553285815"&gt;The Bristling Wood&lt;/a&gt; in less than 24 hours.  Up next: re-reading* &lt;i&gt;The Dragon Revenant&lt;/i&gt;.&lt;br /&gt;&lt;br /&gt;One of the best things about Kerr's mythology of destiny and reincarnation is that it makes the history of her world really come alive.  Like any fantasy author worth their salt, Kerr's land of Deverry has a rich and detailed backstory/history, complete with kings, wars and dynasties.  &lt;br /&gt;&lt;br /&gt;But &lt;i&gt;this&lt;/i&gt; fantasy history is actually interesting, rather than just eye-glazing, because it is populated by familiar characters.  Not just Nevyn, the extremely long-lived sorcerer at the heart of all the stories, but the rest of the cast of characters also reappears over and over in various (re)incarnations.  &lt;br /&gt;&lt;br /&gt;So whether it's the story of an ancient clan blood feud, a savage warrior priestess leading an army to its doom, or a civil war tearing the land apart, we're on board for the whole thing because we know we're going to see some familiar faces: Brangwen, the spirited lass with a warrior's soul; Gerraent, an unsurpassed swordsman who bears a dark passion for her; Blaen, the beloved warrior who also loves Brangwen wholeheartedly; and others - mothers, brothers, sons, popping up again and again in the annals of this lost history.&lt;br /&gt;&lt;br /&gt;It's a great plot device, and I look forward to encountering many more iterations of these characters over the course of the long story arc!&lt;br /&gt;&lt;br /&gt;* &lt;i&gt;Dragon&lt;/i&gt; was actually the first book I read in the series, and the one that made me decide that Kerr was an author who deserved a second look.  But I was jumping in very much &lt;i&gt;in media res&lt;/i&gt;, and I want to read it again in its proper place in the narrative.&lt;br /&gt;&lt;br /&gt;&lt;hr&gt;In other news, I have once more fallen off the wagon.  Currently watching Season 6 of &lt;i&gt;Project Runway&lt;/i&gt;, courtesy of my friend Dorion's On Demand.  &lt;br /&gt;&lt;br /&gt;What I miss: New York.  Sorry LA, &lt;i&gt;Runway&lt;/i&gt; just belongs in the Big Apple.&lt;br /&gt;What's still good: the crazy personalities and the amazing talents.&lt;br /&gt;What's the drama: in the 'team challenge' two weeks ago, the guy who got kicked off was on the winning team.  SO AWESOME.&lt;br /&gt;Is everyone still gay: oh heck yes.</content>
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